Networking Like a Pro: Tips to Master the Convention Circuit
It’s convention time! That wonderful time of year is here again—the convention circuit is on! PAX, GDC, E3, ComicCon, MomoCon, […]
It’s convention time! That wonderful time of year is here again—the convention circuit is on! PAX, GDC, E3, ComicCon, MomoCon, […]
Various online social media platforms allow you to connect and interact with the people who buy and play your games.
User interface design is quite a challenging task for game developers. The UI is what a player will refer to
The above image is a rarity. I meet my team face-to-face maybe four times a year, tops. For the past
Today, it’s rare to see variance in multiplayer FPS level design. Many maps tend to replicate grand scale locations or
On the eighteenth episode of Indie Insider, host Logan Schultz leads the first Indie Insider Discussion Panel! Mark Soderwall
A question plagues most people in the gaming industry, from amongst many players and media outlets to also developers. That question
For any developer, a focus on an end goal is an extremely wise mindset to have. Early Access gives developers
I received a comment on a previous article where I listed a group of engines and tools ranging from paid and
On the lucky thirteenth episode of Indie Insider, host Logan Schultz sits down with Mark Soderwall, the founder of
Think about the last time you bought a game. How did you go about it? You probably didn’t go from
On the twelfth episode of Indie Insider, host Logan Schultz sits down with Rabecca Rocha, a freelance artist and
To many people, developing a video game is the same as creating art. No one would go up to Edvard
When I started working with Daniel on SanctuaryRPG, I had no idea what I was in for as an indie
On the tenth episode of Indie Insider (Hooray for 10 episodes!), host Logan Schultz sits down with Hans van
RPG Maker is a toolkit that allows developers, whether professional or amateur, to create elaborate role playing games. It’s a similar
In modern game development, it is very important to manage the versions of your game. It can also be called
Unity is a cross platform game engine used to develop video games for PCs, mobile devices, consoles, and websites. It
On the eighth episode of Indie Insider, host Logan Schultz sits down with one of the co-founders of Crash
Games that have loot mechanics and randomized content always interest me and always seem to represent how far game design has