Reading Between the Lines: What Passive Storytelling Teaches Us – Part 2, Overwatch
Today we leave the minimal dialogue discussed in Part One that was used to create a meaningful narrative and instead take a […]
Today we leave the minimal dialogue discussed in Part One that was used to create a meaningful narrative and instead take a […]
“The Last of Us” – 2013 (Image Source) In Part One of our discussion, we identified that the secret to
World-building and interactivity were meant for each other. The fact that the audience has control over the outcome of a
Everybody knows about big AAA games, with stories befitting a box office motion picture: Telltale’s The Walking Dead for example, or
“Journey” – 2012 (Image Source) The world of fiction writing is diverse—stories, today, are being told in a plethora
Meet Dave. Dave has created an amazing game that he knows players are going to love. He is ready to put it
As any business MBA with an MBA in business will tell you, company morale and a comfortable office atmosphere are
One question that indie developers commonly ask is “how do I come up with a narrative for my game?” Many
This one simple trick will make it a snap to publish bad writing! Editors hate it (though without it they’d
The first few hundred thousand hurdles of game development have been conquered and our game is out for early access!
Lots of writers love spinning yarns, weaving words, and waxing poetic. Many of us are guilty for being given a
“Gosh,” he galumphed as he suddenly stared daggers into the mirror. “I’m quite the white brown-haired male in his late
It’s months or even years into the game development process and you’re struck with an incredibly haunting realization: your characters
The clock has long since rolled past midnight and any hope of sleep has flown out the window, where the
Gather round, children, and I will tell you the tale of Daniel (yes, the Daniel of Black Shell Media!), a
Light stabs in through the gaps in the Venetian blinds as our heroine creeps slowly past the window, her footsteps
Bowser. Ganondorf. Kefka. Andross. We’ve grown to love and/or hate these iconic villains who tend toward the puppy-kicking end of
The drop ship opens its hold and our hero, clad in a full body suit of high-tech armor strolls out,
The village has been set ablaze, its once calm mountain vista transformed into a horizon of ash and flickering flames.