PSA: Indie Games Are Not Cucumbers
The product is so good, it’ll sell itself. That’s “organic growth.” Reality check: Your product––be it a game, an app or a […]
The product is so good, it’ll sell itself. That’s “organic growth.” Reality check: Your product––be it a game, an app or a […]
Playing a lot of single player games through my years has taught me something: playing a game by yourself can
As a child, most of us grow up wanting to create videogames rather than being astronauts or doctors. However somewhere
Sadly, players these days have grown accustomed to exceptional graphics, leaving some to think games without good graphics aren’t worth
Game development is a fun and unique experience that combines the best aspects of research, imagination, and art. Working on
Whether we discuss first-person shooters, third-person shooters, or games which supply a choice of both, the genre used to come
If you’re a regular reader of the Black Shell Media blog, or even a newcomer, you’ve probably noticed some patterns
When playing games, health is among some of the most important information given to you. Since it’s such a vital
Every now and then I find myself delving into the past, re-experiencing the games which made me fall in love
For a while now, more and more games have started to incorporate avenues of customization. Whereas once in Call of
When we play and make video games we often forget about the small details that make the big picture clearer.
Many times, I find myself unimpressed by a game’s faulty plot. I end up feeling disconnected, uninterested and generally disappointed
After a player gets through button smashing their way through the start screen and intro video of the game, the
When describing a game most people usually go for one of four points of description- the story, the world, the
“Women in gaming? Oh please that’s a myth!” Is it really? People today are still stuck in the past when
Human decision making is based upon values. A decision to eat breakfast is based upon values, such as enjoying food
How do you handle problems? We all react to stressful moments in our own ways, however not all of them
How fast should your plot points flow? What is the perfect balance of action and rest? These questions are all
Creation retains a mysterious and beautiful quality about it. The act of creating fulfills basic human needs as well as
What is the best way to make a game? Once the design for the game and the technical requirements have