Balancing A Critical Eye & Joy As A Developer
The Overly Critical Developer Teddy Lee of Cellar Door Games was recently interviewed by IGN, in a piece called “Independent […]
The Overly Critical Developer Teddy Lee of Cellar Door Games was recently interviewed by IGN, in a piece called “Independent […]
As we have discussed Metroidvania games recently, it would be a great time to introduce another series of articles I
Expectations Too many instances, teenagers and those in their early twenties think it’s somewhat easy to become a video game
A question plagues most people in the gaming industry, from amongst many players and media outlets to also developers. That question
Black Shell Media has the distinct pleasure of interacting with a whole bunch of indie developers from around the globe,
On the seventeenth episode of Indie Insider (and the first of 2017!), host Logan Schultz sits down with James
Slain: Back from Hell. Death’s Gambit. Salt & Sanctuary. These Metroid-style games, better dubbed as Metroidvania, get plenty of attention from
2016 was a fantastic year for gaming. Between new consoles, and new game releases every month, it’s no surprise that
For any developer, a focus on an end goal is an extremely wise mindset to have. Early Access gives developers
So, you’re well on your way in the development process. You’ve got a really solid core gameplay loop, the controls
Today’s guest post is by Heather Ware of Mega Cat Studios. For a lot of people, the gaming community
Below is an excerpted collection of game development tips from Daniel Doan, Co-Founder of Black Shell Media. Enjoy! How
What do Kratos, Duke Nukem, and the entire cast of Gears of War have in common? Over-the-top masculine themes, for starters.
Below is an excerpted collection of game development tips from Daniel Doan, Co-Founder of Black Shell Media. Enjoy! How
Should video games and movies be fueling one another? That’s the question of the day, since IGN reported that the Assassin’s
As developers, we tend to focus on our specialties, be it as a programmer, an artist, or a level designer.
To date, there are well over 2.2 million mobile apps on Android’s app market. With so many apps, it is
Overview 2016 was intense, wasn’t it? Several game released every month of the year, and not just AAA games. In
On the sixteenth episode of Indie Insider, host Logan Schultz sits down with Luke Muscat, creator of the hit
It’s that time of year again for many developers to pack their bags and make the frustrating journey through delayed airports,