Game Industry 101: Game Design vs Development
If you’re a regular reader of the Black Shell Media blog, or even a newcomer, you’ve probably noticed some patterns […]
If you’re a regular reader of the Black Shell Media blog, or even a newcomer, you’ve probably noticed some patterns […]
When playing games, health is among some of the most important information given to you. Since it’s such a vital
Every now and then I find myself delving into the past, re-experiencing the games which made me fall in love
For a while now, more and more games have started to incorporate avenues of customization. Whereas once in Call of
When we play and make video games we often forget about the small details that make the big picture clearer.
Many times, I find myself unimpressed by a game’s faulty plot. I end up feeling disconnected, uninterested and generally disappointed
With so many great game ideas rushing from your imagination it can be hard to pin down a point of
Let me first introduce myself; my name is Joe and I am a current game design student. The following advice
After a player gets through button smashing their way through the start screen and intro video of the game, the
When describing a game most people usually go for one of four points of description- the story, the world, the
“Women in gaming? Oh please that’s a myth!” Is it really? People today are still stuck in the past when
This article was authored by Nicholas Laborde. His game Close Order is available for download on Steam! ——— There’s a
Human decision making is based upon values. A decision to eat breakfast is based upon values, such as enjoying food
How do you handle problems? We all react to stressful moments in our own ways, however not all of them
How fast should your plot points flow? What is the perfect balance of action and rest? These questions are all
Creation retains a mysterious and beautiful quality about it. The act of creating fulfills basic human needs as well as
What is the best way to make a game? Once the design for the game and the technical requirements have
Jumping into a project head first can feel overwhelming at times. Today we are going to discuss three tips that
“Land of the free”, “home of the brave”, “we the people”, are all terms used to describe the country of
One of the main concerns in the game development world is that as studios focus on using their products to