Steam Keys: How to Send Them And Avoid Scams
It’s astonishing how many game developers have no idea when to send Steam Keys out. Some send them before the […]
It’s astonishing how many game developers have no idea when to send Steam Keys out. Some send them before the […]
Did you know that Steam handles 60,000 refund requests per day? That’s a whopping 10,000 more daily refunds than they
Digital Rights Management (DRM) is a corporate attempt at fighting piracy by controlling exactly how and when you use media.
According to a SuperData study conducted in February 2016, digital games are worth $6.2 billion a month. That’s a 10%
There’s nothing better than finishing up game development and getting ready to launch. All of the tweeting, extensive blogging, and
It’s astonishing how many game developers have no idea when to send Steam Keys out. Some send them before the
This week’s guest: Lucas Molina, developer of Painter’s Guild and Roguemance! Topics discussed: How game development in Brazil is
On the twenty-fourth episode of Indie Insider, host Logan Schultz sits down with Jack Wegrich, the 16-year old full
The independent developer community is under many pressures as it is, and Valve may have plans to unintentionally make it worse.
On the twenty-second episode of Indie Insider, host Logan Schultz sits down with Chris Solarski, video game artist and
Black Shell Media has the distinct pleasure of interacting with a whole bunch of indie developers from around the globe,
We just launched Dungeon Souls, our most popular title, out of Early Access last Friday (12/02/2016). By the middle of
On the lucky thirteenth episode of Indie Insider, host Logan Schultz sits down with Mark Soderwall, the founder of
Think about the last time you bought a game. How did you go about it? You probably didn’t go from
When I started working with Daniel on SanctuaryRPG, I had no idea what I was in for as an indie
With the advent of the internet, social networks, and community forums, it has become a challenge to endure public opinion.
If you asked a thousand random gamers what they thought the biggest gaming buzzword of the last few years was,
We’re working with Jeremy Jones and his team at Feudant Interactive to promote their new game, Sky Trader. Check it
On the third episode of Indie Insider, host Logan Schultz sits down with Michal Staniszewski of Plastic, the development
The last ten years in game development have been quite the rollercoaster with the constant update to game engines, the ever-growing