by Jennifer Mendez | Apr 27, 2017 | Blog, Game Development
It’s a science fiction and fantasy series created by Hironobu Sakaguchi and developed by Square Enix. It’s the largest RPG series on the planet—It’s Final Fantasy. First published in 1987, the series was originally a last-ditch effort in the game...
by Alex Cicala | Dec 9, 2016 | Blog, Game Design, Game Development
Different genres of video games can be addicting to specific target audiences. Each genre is bound by certain parameters or functions that explain why a particular game can be addicting. I’d like to look closer as to why, in particular, Isometric Action RPGs can be...
by Dorian Karahalios | Dec 6, 2016 | Game Design
Undoubtedly, one of my favorite aspects of indie game development is the freedom that is afforded to developers to make any kind of game under the sun, stockholders be damned because in indie game development, there are no stockholders. Want an isometric action RPG...
by Dorian Karahalios | Dec 2, 2016 | Game Design, Writing
In every experience, there is a lesson to be learnt, and nowhere is this more true than when one decides to embark on the long journey of becoming a Game Master (or Dungeon Master). While there are many similarities between video games and tabletop roleplaying...
by Alex Cicala | Sep 4, 2016 | Blog, Game Design, Game Development
The most rewarding challenge for any developer is to create a game that gives the player a large range of control over their choices within an environment and have those choices affect their gameplay over the course of the game. A genre which follows this is the...