by Jerrod Bacon | Sep 27, 2016 | Blog, Game Design
The second article in this learning with series takes us to the land of Hyrule in the “Legend of Zelda”. If it’s been a while since you have played one of these games, read this article and then go and play one again. Over the years, Nintendo has made a name with the...
by Connor Selinske | Aug 16, 2016 | Blog, Game Design
It’s difficult to design space for players. When you go to create your perfect game, you might complete some of your best work, then have it playtested to find that, well, it just didn’t work for players. Often, this is because there wasn’t room for...