Catching the Trend: Are Metroidvania Games Making A Comeback?
Slain: Back from Hell. Death’s Gambit. Salt & Sanctuary. These Metroid-style games, better dubbed as Metroidvania, get plenty of attention from […]
Slain: Back from Hell. Death’s Gambit. Salt & Sanctuary. These Metroid-style games, better dubbed as Metroidvania, get plenty of attention from […]
2016 was a fantastic year for gaming. Between new consoles, and new game releases every month, it’s no surprise that
So, you’re well on your way in the development process. You’ve got a really solid core gameplay loop, the controls
Today’s guest post is by Heather Ware of Mega Cat Studios. For a lot of people, the gaming community
Below is an excerpted collection of game development tips from Daniel Doan, Co-Founder of Black Shell Media. Enjoy! How
Below is an excerpted collection of game development tips from Daniel Doan, Co-Founder of Black Shell Media. Enjoy! How
As developers, we tend to focus on our specialties, be it as a programmer, an artist, or a level designer.
It’s that time of year again for many developers to pack their bags and make the frustrating journey through delayed airports,
This guest post by Nicholas Laborde of Raconteur Games originally appeared on Gamasutra. Community. This is the word that
Here at Black Shell Media, we find ourselves extremely lucky to build relationships with a wide array of developers from
Once upon a time, the nostalgia bombs Castlevania: Symphony of the Night and Super Metroid gave birth to an entirely
Today, we’re talking with Corey King of Zenfri Inc and his experience working with the Augmented Reality genre for his
Here at Black Shell Media, we find ourselves extremely lucky to build relationships with a wide array of developers from
Below is an excerpted collection of game development tips from Daniel Doan, Co-Founder of Black Shell Media. Enjoy! How
Video games are an art form. And like any other art form, developers could drive themselves mad attempting to erase
Here at Black Shell Media, we find ourselves extremely lucky to build relationships with a wide array of developers from
As technology continues to get easier to carry, the market for mobile games continues to grow as well. Nintendo is
There are two types of gamers in the world—those who love management games and those who hate them. Those of
This post by Gary Burchell originally appeared on the Abandon Ship game blog. “From a ‘Proper Job’ to Indie” is
For decades, the gaming industry has been creating better and better graphics to showcase the worlds they create for players,