How to Market Your Indie Game: 7 Channels to Consider Post-Launch
As the Content Marketing Specialist here at Black Shell Media, whenever I’m not helping indie developers with their marketing schedules […]
As the Content Marketing Specialist here at Black Shell Media, whenever I’m not helping indie developers with their marketing schedules […]
Mobile game developers know that there are two giants fighting for their hearts, minds and yes, their money: Google Play
June 13-15, 2017 marked an interesting time for the gaming industry. It was E3, the annual event that celebrates gaming
Let’s face it—stories in games are often overlooked. As long as the gameplay and mechanics are intact, players don’t outright
So you’ve finally created your indie game. This is usually the part when you get a chance to fully congratulate
Fraud is everywhere, from retail stores to digital marketplaces. Shoplifters alone account for 27 million (1 in 11) crimes in
Disclaimer: I am not a certified accountant or a lawyer, and none of this may be constituted as legal or
First thing’s first, this list is strictly all about MMORPGs. The reason for this is that there is just too
Making your players wait for content is one of the best ways to hurt potential sales of your game. That
Are you wondering if you should self-publish or traditionally publish your next video game? You’re not alone. Around 4,000 games
Hypertext Markup Language, better known as HTML, has been used to create web pages and applications since 1993, but where
This week’s guest: Rocky Kev, founder of the Serious Game Devs Only community and creator of the Bytesized educational
So you have finally finished your game and released it on Steam. Congratulations! All those months, or years, of grueling
Digital Rights Management (DRM) is a corporate attempt at fighting piracy by controlling exactly how and when you use media.
This week’s guest: Dirk Knemeyer, host of The Game Design Roundtable podcast and Creative Director of Artana, a tabletop
According to a SuperData study conducted in February 2016, digital games are worth $6.2 billion a month. That’s a 10%
Want to create an engaging dev blog, but fear it will take valuable time away from game development? Take it
We’ve all been there: staring blankly at a computer screen, eyes glazed over for who knows how long, until you
Founded in September of 1889 by Fusajiro Yamauchi, Nintendo didn’t always make video games. They began, of all things, producing
According to creative director Bernd Diemer, Battlefront II will ditch the notorious Season Pass. News outlets and players alike are excited