Overwatch’s Sombra ARG and what to take away.
Using a perspective from within your game’s story is an incredibly ingenious way to interact with your audience, as well […]
Using a perspective from within your game’s story is an incredibly ingenious way to interact with your audience, as well […]
With the ever-increasing numbers of people playing games, there is an increasing number of players who want to start a discussion
Whenever a game has a public presence, there’s going to be discourse between the developers and players. Often enough, players
Gather round, children, and I will tell you the tale of Daniel (yes, the Daniel of Black Shell Media!), a