by Jerrod Bacon | Dec 17, 2016 | Blog, Game Design, Game Development
Once upon a time, the nostalgia bombs Castlevania: Symphony of the Night and Super Metroid gave birth to an entirely new sub-genre of games, and as indie developers, it is up to us to preserve this genre so a new generation of gamers can enjoy it and, more...
by Alan McInnes | Mar 9, 2016 | Game Design
Unfortunately, many franchises less than gracefully handled the single biggest evolution in modern game design; the introduction of 3D gameplay. While you could certainly proclaim Sonic the Hedgehog 3 as a good game, you’d be hard pressed to find as many people...