8-Bit Cupid: 3 Dating Tips to Help Your Game Marketing
What is the game of love but merely an attempt to market oneself to a target audience? After all, you’re […]
What is the game of love but merely an attempt to market oneself to a target audience? After all, you’re […]
This is a guest post by Jeff McKinley. Even in games with heavy RPG elements, enemies tend to have more
Different genres of video games can be addicting to specific target audiences. Each genre is bound by certain parameters or
We just launched Dungeon Souls, our most popular title, out of Early Access last Friday (12/02/2016). By the middle of
Here at Black Shell Media, we find ourselves extremely lucky to build relationships with a wide array of developers from
Undoubtedly, one of my favorite aspects of indie game development is the freedom that is afforded to developers to make
On the lucky thirteenth episode of Indie Insider, host Logan Schultz sits down with Mark Soderwall, the founder of
Level design in game development is an amazing experience. Creating the world in which a player experiences the game’s events
Think about the last time you bought a game. How did you go about it? You probably didn’t go from
Below is an excerpted collection of game development tips from Daniel Doan, Co-Founder of Black Shell Media. Enjoy! How
In every experience, there is a lesson to be learnt, and nowhere is this more true than when one decides
Video games are an art form. And like any other art form, developers could drive themselves mad attempting to erase
Here at Black Shell Media, we find ourselves extremely lucky to build relationships with a wide array of developers from
Physics are everywhere, from the way your main character moves and jumps to the way elements collide with each other.
On the twelfth episode of Indie Insider, host Logan Schultz sits down with Rabecca Rocha, a freelance artist and
This is a guest post by Tobiah Zarlez. Enjoy! It may be rarely emphasized, but putting some thought into how
To many people, developing a video game is the same as creating art. No one would go up to Edvard
Beyond a developers knowledge in code or their skill with designing characters or creating stories, a developer still requires software
As technology continues to get easier to carry, the market for mobile games continues to grow as well. Nintendo is
It’s Thanksgiving here in the United States, and we’re all extremely thankful to all of you for listening to