by Dorian Karahalios | Mar 12, 2016 | Blog, Game Design, Writing
Bowser. Ganondorf. Kefka. Andross. We’ve grown to love and/or hate these iconic villains who tend toward the puppy-kicking end of the How Evil Am I? spectrum. They’ve all got that genocidal je ne sais quoi—that spark for the sinister—that we’ve enjoyed extinguishing...
by Melanie Thomas | Jan 31, 2016 | Blog, Game Design
When the topic of character design eventually arises during development, most writers for visual mediums will begin to construct the character’s appearance. While the appearance is part of a character, and does define a portion of their being, it’s a huge mistake to...