Why You Want Tension, and Why Skyrim Doesn't Have it
It’s difficult to design space for players. When you go to create your perfect game, you might complete some of […]
It’s difficult to design space for players. When you go to create your perfect game, you might complete some of […]
World-building and interactivity were meant for each other. The fact that the audience has control over the outcome of a
Human decision making is based upon values. A decision to eat breakfast is based upon values, such as enjoying food