by Jerrod Bacon | Aug 9, 2017 | Game Design, Uncategorized
Recently, I started playing Final Fantasy XIV: A Realm Reborn after years of a personal grudge against Massively Multiple Online games. The quests of this game have made me realize how, over the years, the MMO genre has been changing. My MMO experience bounces between...
by Black Shell Media | Feb 24, 2017 | Blog, Game Design
Today’s post is by BSM Game Design Intern Kirsten Terry, an aspiring game designer and animator. A game designer should always go into making a puzzle game while keeping in mind the statement, “A good puzzle game always wants to be solved.” This, I...
by Dorian Karahalios | Feb 4, 2017 | Blog, Writing
There comes a time for every indie game dev where they reach the point where they have to string together some sort of a story. From infinite runners to rogue-likes to shoot ‘em ups, the writing in your game will place all the art, music, and game mechanics into...