by Black Shell Media | Feb 24, 2017 | Blog, Game Design
Today’s post is by BSM Game Design Intern Kirsten Terry, an aspiring game designer and animator. A game designer should always go into making a puzzle game while keeping in mind the statement, “A good puzzle game always wants to be solved.” This, I...
by Black Shell Media | Nov 30, 2016 | Developer Spotlight, Interview
Here at Black Shell Media, we find ourselves extremely lucky to build relationships with a wide array of developers from different backgrounds. Each and every one of our developer friends took very different routes to end up where they are today: published and...
by Raghav Mathur | Jan 30, 2016 | Blog, Interview, Marketing
Writer’s note: The studio is actually called Gambreng Games, not Gambring! My mistake. Gambring Games’ title Ascender just got Greenlit! We worked with them through the campaign and I had a few questions on my mind to ask Dodick, a designer for Ascender....