Should You Self-Publish or Work With a Publisher for Your Next Indie Game?
Are you wondering if you should self-publish or traditionally publish your next video game? You’re not alone. Around 4,000 games […]
Are you wondering if you should self-publish or traditionally publish your next video game? You’re not alone. Around 4,000 games […]
On the nineteenth episode of Indie Insider, host Logan Schultz sits down with Raghav Mathur, Co-Founder of Black Shell
We just launched Dungeon Souls, our most popular title, out of Early Access last Friday (12/02/2016). By the middle of
On the lucky thirteenth episode of Indie Insider, host Logan Schultz sits down with Mark Soderwall, the founder of
Think about the last time you bought a game. How did you go about it? You probably didn’t go from
It’s Thanksgiving here in the United States, and we’re all extremely thankful to all of you for listening to
On the tenth episode of Indie Insider (Hooray for 10 episodes!), host Logan Schultz sits down with Hans van
I had $200 sitting around and I figured, “What the heck, let’s see if paid ads are as good as