A-Life: An Insight into Ambitious AI
The S.T.A.L.K.E.R. game series developed by GSC Game World is somewhat of an underrated gem with a global cult following. […]
The S.T.A.L.K.E.R. game series developed by GSC Game World is somewhat of an underrated gem with a global cult following. […]
This week’s guest: YouTube personality and game development tutor, Anne McLaughlin (AKA The Happie Cat)! Topics discussed: Managing a
This week’s guest: Joel Esquilin and Marcus Maulucci of Glowlime Games. Topics discussed: How Glowlime Games is educating the
This week’s guest: Lucas Molina, developer of Painter’s Guild and Roguemance! Topics discussed: How game development in Brazil is
Today’s guest post is by game designer and developer Will Nations and originally appeared on Will’s website. Part 1, Part 2, Part
Just a short little blog post with some advice that a lot of people have really appreciated. Thought I’d share
Today’s guest post is by game designer and developer Will Nations and originally appeared on Will’s website. In the
Today’s guest post is by game designer and developer Will Nations and originally appeared on Will’s website. Minecraft’s capacity
Iterative design can be applied to many fields but is most notable within the gaming industry and in game development.
On the twentieth episode of Indie Insider, host Logan Schultz sits down with Scott Rogers, author of Level Up!
I received a comment on a previous article where I listed a group of engines and tools ranging from paid and
This excerpt is from an article by Nilson Souto originally published on Toptal. Physics simulation is a field within computer science
This post first appeared on the Pixel Paton blog! Thanks to Terry Paton for letting us cross-post. My name is Terry
This post first appeared on the Gingear Studio blog! Why I Quit my Dream Job at Ubisoft Back in 2005,
Creating a game from scratch VS using an engine This is one question that many have on their minds. Is