Indie Insider Podcast #12 – Rabecca Rocha
On the twelfth episode of Indie Insider, host Logan Schultz sits down with Rabecca Rocha, a freelance artist and […]
On the twelfth episode of Indie Insider, host Logan Schultz sits down with Rabecca Rocha, a freelance artist and […]
It’s Thanksgiving here in the United States, and we’re all extremely thankful to all of you for listening to
On the tenth episode of Indie Insider (Hooray for 10 episodes!), host Logan Schultz sits down with Hans van
On the ninth episode of Indie Insider, host Logan Schultz sits down with none other than David Brevik, best
On the eighth episode of Indie Insider, host Logan Schultz sits down with one of the co-founders of Crash
On the seventh episode of Indie Insider, host Logan Schultz sits down with Sarah Doukakos and Andy Bacon, two
On the sixth episode of Indie Insider, host Logan Schultz sits down with independent author and game developer Nathan
On the fifth episode of Indie Insider, host Logan Schultz sits down with the couple behind the indie development
On the fourth episode of Indie Insider, host Logan Schultz sits down with the founders of Hollow Robot, Martin
On the third episode of Indie Insider, host Logan Schultz sits down with Michal Staniszewski of Plastic, the development
On the second episode of Indie Insider, host Logan Schultz sits down with Kevin Carthew, Creative Director of indie
On the first episode of Indie Insider, host Logan Schultz sits down with Yon Hardisty, one of the partners
This one simple trick will make it a snap to publish bad writing! Editors hate it (though without it they’d
Being able to network effectively and build long-lasting, solid relationships can be invaluable, especially as an indie game developer. Having
The product is so good, it’ll sell itself. That’s “organic growth.” Reality check: Your product––be it a game, an app or a