by Ryan Mather | Oct 30, 2016 | Blog, Game Design
So let’s say that you’ve read my article on building your first game, and with the skills you’ve learned, you’ve decided to start working on a platformer. So let’s start with something nice and simple, the most fundamental of...
by Raghav Mathur | Jan 30, 2016 | Blog, Interview, Marketing
Writer’s note: The studio is actually called Gambreng Games, not Gambring! My mistake. Gambring Games’ title Ascender just got Greenlit! We worked with them through the campaign and I had a few questions on my mind to ask Dodick, a designer for Ascender....