How to Network in Game Development
It might seem difficult, but outside of conventions, developers can still find ways to network. Albeit more accessible methods, because […]
It might seem difficult, but outside of conventions, developers can still find ways to network. Albeit more accessible methods, because […]
One of my favorite things about indie games is that their developers have the ability to take risks that AAA
On the seventeenth episode of Indie Insider (and the first of 2017!), host Logan Schultz sits down with James
This guest post by Nicholas Laborde of Raconteur Games originally appeared on Gamasutra. Community. This is the word that
On the fifteenth episode of Indie Insider, host Logan Schultz sits down with Richard Bartle, Co-Creator of M.U.D. and
It’s Thanksgiving here in the United States, and we’re all extremely thankful to all of you for listening to
On the tenth episode of Indie Insider (Hooray for 10 episodes!), host Logan Schultz sits down with Hans van
On the eighth episode of Indie Insider, host Logan Schultz sits down with one of the co-founders of Crash
When it was announced that the biggest video game event in Spain was taking place in Barcelona, the city where I’m
If you asked a thousand random gamers what they thought the biggest gaming buzzword of the last few years was,
On the sixth episode of Indie Insider, host Logan Schultz sits down with independent author and game developer Nathan
This post by Gary Burchell originally appeared on the Abandon Ship game blog. “From a ‘Proper Job’ to Indie” is
This post by Gary Burchell originally appeared on the Abandon Ship game blog. “From a ‘Proper Job’ to Indie” is
[et_pb_section admin_label=”section”] [et_pb_row admin_label=”row”] [et_pb_column type=”4_4″] [et_pb_text admin_label=”Text”] Over the years with choices in game development, we learn what works
You have made up your mind. Making a video game has always been your dream and now you have the technical
The last ten years in game development have been quite the rollercoaster with the constant update to game engines, the ever-growing
This one simple trick will make it a snap to publish bad writing! Editors hate it (though without it they’d
Being able to network effectively and build long-lasting, solid relationships can be invaluable, especially as an indie game developer. Having
The product is so good, it’ll sell itself. That’s “organic growth.” Reality check: Your product––be it a game, an app or a
I had the chance to work with Paula Lehto and the team at Musopia Ltd, an awesome group of developers working