by Alex Cicala | Dec 26, 2017 | Blog, Game Design, Game Development
You can pick any game, pick out some mechanics, and what do you know—they exist in many other games. The reason for this is developers usually borrow ideas and mechanics from other games. Some might call this stealing, and the title of this article would suggest as...
by Alex Cicala | Jan 6, 2017 | Blog, Game Design, Game Development, Marketing
For any developer, a focus on an end goal is an extremely wise mindset to have. Early Access gives developers an avenue to accelerate the process of getting their games into shape, past the beta stage and released as version 1.0. The downside to having Valve supply...
by Yixin Li | Jan 13, 2016 | Blog, Game Development
Many would-be game designers have come up with the “greatest idea ever!!!!1111!!” Such ideas usually end up taking a smattering of concepts from the greatest of high intensity first person shooters, massively multiplayer dungeon crawlers, and complex strategy games-...