by Black Shell Media | Feb 6, 2017 | Blog, Business, Game Development, Indie Insider, Interview
Indie Insider Indie Insider Podcast #21 - Ryan Hewer, Founder of Little Red Dog Games Play Episode Pause Episode Mute/Unmute Episode Rewind 10 Seconds 1x Fast Forward 10 seconds 00:00 / 54:42 Subscribe Share RSS Feed Share Link Embed Download file | Play in new window...
by Black Shell Media | Dec 19, 2016 | Blog, Business, Game Design, Indie Insider, Interview
Indie Insider Indie Insider Podcast #15 - Richard Bartle, Father of MMOs Play Episode Pause Episode Mute/Unmute Episode Rewind 10 Seconds 1x Fast Forward 10 seconds 00:00 / 60:53 Subscribe Share RSS Feed Share Link Embed Download file | Play in new window | Duration:...
by Tania Jensen | Nov 20, 2016 | Blog, Game Development
Anyone who’s played the recently-popular mobile dating game Mystic Messenger knows its main MO for setting itself apart is by incorporating a phone-and-messaging system that bases itself around a real-life clock. The entire game takes place in a series of chatrooms...
by Tania Jensen | Nov 12, 2016 | Blog, Game Design
Maintaining a good balance of challenge for players may be one of the toughest tasks on a developer’s plate. A good difficulty level—one that lets players use what they’ve learned from the game to move forward—is one that requires craftsmanship, and sometimes it’s all...
by Alex Cicala | Oct 16, 2016 | Blog, Game Design
Clustertruck has a simple premise: Travel through a level as a bodiless entity bunnyhopping across the top of trucks at high-speed, evading traps and hazards with the sole objective to reach the end goal. It has a basic visual design and straightforward level based...