by Jerrod Bacon | Dec 29, 2016 | Blog, Game Development
As developers, we tend to focus on our specialties, be it as a programmer, an artist, or a level designer. There are tons of things that people believe they are not good at, but by doing even three out of five of these things can make our games feel complete for our...
by Jerrod Bacon | Oct 14, 2016 | Game Design, Game Development
If you are older than five you know what Pokemon are, but it is safe to assume that there are still people who haven’t played any Pokemon games—fight that urge you rebel you! The people who refuse to play this series of games do so, I feel, because it also has a large...