by Jennifer Mendez | Apr 27, 2017 | Blog, Game Development
It’s a science fiction and fantasy series created by Hironobu Sakaguchi and developed by Square Enix. It’s the largest RPG series on the planet—It’s Final Fantasy. First published in 1987, the series was originally a last-ditch effort in the game...
by Black Shell Media | Apr 26, 2017 | Blog, Business, Game Development, Indie Insider, Interview
Indie Insider Indie Insider #31 - David Sirlin, Creator of Fantasy Strike Play Episode Pause Episode Mute/Unmute Episode Rewind 10 Seconds 1x Fast Forward 30 seconds 00:00 / 113:52 Subscribe Share RSS Feed Share Link Embed Download file | Play in new window |...
by Jennifer Mendez | Apr 20, 2017 | Blog, Game Design, Game Development
Ever heard of the phrase, “Player retention is the key to success”? When developers focus on engagement and acquiring players organically through word of mouth, social and online discovery, as well as digital store outreach, they’re starting down the...
by Jennifer Mendez | Apr 14, 2017 | Blog, Game Design, Game Development, Marketing, Writing
Unless you’re a game scriptwriter or narrative designer, chances are that writing doesn’t come to mind often. However, it plays a big role in development. Far beyond the creative scope of things, consider every other share of copy you have to get done....
by Jennifer Mendez | Apr 11, 2017 | Blog, Game Development
We’ve heard it time and time again. Players asking why game developers are relying so much on patches to make games better. Or to outright finish them! It’s happened with several games, from Mass Effect Andromeda and No Man’s Sky to Medal Of Honor:...