by Jennifer Mendez | Jul 2, 2018 | Blog, Business, Marketing
Scenario: your game is done, and it’s been launched and marketed. It’s available for purchase on platforms like Steam and itch.io—maybe even console if you’re a lucky indie development studio. And yet . . . The game isn’t selling. What’s...
by Jennifer Mendez | May 21, 2018 | Blog, Game Design
That’s right, we’re talking about that 1986-2016 side-scrolling action-adventure series that spawned a bunch of copycat games and made up 50 percent of the inspiration behind the Metroidvania genre (the other 50 percent being Castlevania, of course) . ....
by Jennifer Mendez | Apr 9, 2018 | Blog, Game Design
Game design is one of those things that gets highly debated all the time, by both game developers and players. Everyone has theories on why something works, why something else doesn’t, and what you should do. With that in mind, clearly, it’s safe to assume...
by Jennifer Mendez | Mar 26, 2018 | Blog, Game Design, Writing
How many of you aspiring game developers hate creating characters, either playable or not? I myself was guilty of jotting down only two to three bullet points for a character’s blurb. My problem is that every time I revisited that character’s blurb, I changed,...
by Jennifer Mendez | Sep 19, 2017 | Blog, Game Design, Writing
Ah, lore. There’s so much to say, let alone dissect, that it’s no wonder most developers forgo a fully fleshed out lore crafting experience for the player to enjoy. It’s just much easier to create a singular story for a game than it is to create all...