5 Tricks for Managing Your Indie Game’s Discord Community
Discord is a rising superpower amongst the available free voice chat clients. It allows for free voice chat between two […]
Discord is a rising superpower amongst the available free voice chat clients. It allows for free voice chat between two […]
Guest: Craig Morrison, Design Department Manager of the World of Warcraft franchise at Blizzard Entertainment. Topics discussed: How Craig
Guests: Robert Canciello, Founder of Eos Interactive Jane Friedhoff and Andy Wallace, Developers and Art Makers Dan Butchko, CEO
The 15th ChinaJoy event was held at the Shanghai New International Expo Center July 27th through the 30th. Nearly a
Guests: Joe Tringali, Director of Digital Continue Josh DeBonis, President of BunbleBear Games Zac Dixon, Creative Director of IV
Guests: Nick Fortugno, CCO of Playmatics Rebecca Bennett, Marketing & Community Manager of Dreamsail Games Lawrence Mascia, Owner of
Did you know that Steam handles 60,000 refund requests per day? That’s a whopping 10,000 more daily refunds than they
There is always something going on in the video game industry, and constant change is one of them. As such,
PayPal, Visa, MasterCard, and other alternative payment methods. It seems they’re accepted everywhere, both online and in brick and mortar
This week’s guest: John Master Lee, a veteran product and brand executive in the video game industry. Topics discussed:
The thing about game development that isn’t mentioned as often as it should be is that many developers, especially in
Despite the popularity of video games and their ability to stay continuously appealing, developers are still unsure how to profit
This week’s guest: Anthony Palma, CEO of Jump, the upcoming on-demand video game subscription service! Topics discussed: Creating a
So you’ve finally created your indie game. This is usually the part when you get a chance to fully congratulate
Disclaimer: I am not a certified accountant or a lawyer, and none of this may be constituted as legal or
This is a guest post from Justin Fischer of Breaking the Wheel. Check out his site and follow him on Twitter
This week’s guest: Dan Butchko, CEO of Playcrafting, the organization providing in-person classes, courses, and events across America for
E-Commerce is a huge topic in this digital age. It allows people to purchase items straight from their computers, smartphones,
Are you wondering if you should self-publish or traditionally publish your next video game? You’re not alone. Around 4,000 games
This week’s guest: Rocky Kev, founder of the Serious Game Devs Only community and creator of the Bytesized educational