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Deep Sixed: An Interview with Little Red Dog Games’ Ryan Hewer

by Black Shell Media | May 22, 2017 | Blog, Interview

We recently had a chance to talk with Ryan Hewer of Little Red Dog Games about Deep Sixed, which just had its Kickstarter campaign go live today. Check out their campaign here! Black Shell Media: Where did the inspiration for Deep Sixed come from? What is the game’s...

Do a Barrel Roll! Branching Storylines Without Breaking the Bank

by Dorian Karahalios | Sep 26, 2016 | Blog, Game Design, Writing

For many game developers, the holy grail of game design is a player experience with branching storylines, where every action the player makes has a profound and meaningful impact on the story and their experience. Impossible situations with no real right answer,...

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