by Jennifer Mendez | Aug 7, 2017 | Blog, Developer Spotlight
UFO 50, a new collaborative project between Derek Yu, Ojiro Fumuto, Jon Perry, Eirik Suhrke, and Paul Hubans, has been officially announced. It will feature 50 games with familiar 8-bit design and modern game design staples. It popped up weeks ago under the hashtag...
by Alex Cicala | May 6, 2017 | Blog, Game Design, Game Development
Throughout the evolution of video games there have been major milestones with the development of game mechanics. As video game development progressed, developers would emulate, tweak and refine mechanics other developers used. This is nothing to frown at as some might...
by Black Shell Media | Nov 30, 2016 | Developer Spotlight, Interview
Here at Black Shell Media, we find ourselves extremely lucky to build relationships with a wide array of developers from different backgrounds. Each and every one of our developer friends took very different routes to end up where they are today: published and...
by Ryan Mather | Oct 30, 2016 | Blog, Game Design
So let’s say that you’ve read my article on building your first game, and with the skills you’ve learned, you’ve decided to start working on a platformer. So let’s start with something nice and simple, the most fundamental of...
by Barbara PM | Oct 29, 2016 | Blog, Game Design, Game Development, Uncategorized, Writing
When it was announced that the biggest video game event in Spain was taking place in Barcelona, the city where I’m living right now, I almost jumped out of my seat. Despite being the first year Barcelona would be hosting this type of event, the convention...