by Katie Conigliaro | Oct 21, 2016 | Blog, Game Design
World building is a vital step in the game development process. There is perhaps nothing more important than ensuring your game is set in an environment players will be excited to immerse themselves in. It is also one of the most creatively liberating parts of being a...
by Jennifer Mendez | Sep 21, 2016 | Blog
So, you spend an average of 2+ years working on a game and it’s finally ready to launch. It would be fantastic, if only this other game wasn’t hogging up the spotlight. Believe it or not, it happens. Consider Overwatch and Battleborn. All people could do was compare...
by Jennifer Mendez | Sep 7, 2016 | Blog
No Man’s Sky Or One Man’s Lie? It’s a classic case of overhyped games. Before No Man’s Sky’s release, Sony hyped the Hello Games creation up. Players got excited, seeing the amazing trailers. They heard abundant promises, and even went to great lengths to...
by Jennifer Mendez | Aug 12, 2016 | Blog
With the recent No Man’s Sky leak, the gaming community has been torn asunder. Is it moral for a fan/player to spend two-thousand dollars on the game before it’s officially released to the public? Or is it acceptable to try before you buy, so to speak? Ever...