by Jennifer Mendez | Apr 30, 2018 | Blog
Today’s guest post is by game designer and developer Will Nations and originally appeared on Will’s website. Last time, we discussed the concept of a narrative scripting language that could revolutionize the way players interact with a game world. We considered the...
by Jennifer Mendez | Apr 23, 2018 | Blog
Today’s guest post is by game designer and developer Will Nations and originally appeared on Will’s website. Minecraft’s capacity for simple, direct, consumer-level editing of the 3D world has brought upon revolutions in game design and has joyously perforated...
by Jennifer Mendez | Nov 12, 2017 | Blog
The following article was written by Jackie Boyeston from Mega Cat Studios and BSM’s own Jennifer Mendez. Video games and novels have a long-shared history. In fact, like so many new technologies, it was in science fiction that video games were first...
by Jennifer Mendez | Aug 23, 2017 | Blog, Writing
Storytelling is one of those things players don’t have any expectations of until something doesn’t meet their standards. All of a sudden, the narrative is a little off, the story doesn’t seem to align properly, or worse: there isn’t a story at all. Oops. While there...
by Jennifer Mendez | Aug 4, 2017 | Blog, Writing
“A hero ventures forth from the world of common day into a region of supernatural wonder: fabulous forces are there encountered and a decisive victory is won: the hero comes back from this mysterious adventure with the power to bestow boons on [their] fellow man.”...