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7 MMO Lessons from World of Warcraft

by Jennifer Mendez | Jan 15, 2018 | Blog, Business, Game Design, Game Development

It’s the granddaddy of all MMORPG’s. It reigns supreme. The iconic MMO killer. It’s World of Warcraft. Originally released in 2004 by Blizzard Entertainment, it was the fourth released game set in the Warcraft universe. It’s had 12 million...

7 Popular Game Features that started out as Bugs

by Alex Cicala | Aug 10, 2016 | Blog, Game Development

Gaming is rife with ideas, technology, and stories, but sometimes even unintentional flaws are the basis for new features or can spawn new branches within a game’s community and benefit to its longevity. Some of these mechanics and features were noticed before...

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