Indie Insider #41 – Rocky Kev, Serious Game Devs Only
This week’s guest: Rocky Kev, founder of the Serious Game Devs Only community and creator of the Bytesized educational […]
This week’s guest: Rocky Kev, founder of the Serious Game Devs Only community and creator of the Bytesized educational […]
So you have finally finished your game and released it on Steam. Congratulations! All those months, or years, of grueling
Digital Rights Management (DRM) is a corporate attempt at fighting piracy by controlling exactly how and when you use media.
This week’s guest: Dirk Knemeyer, host of The Game Design Roundtable podcast and Creative Director of Artana, a tabletop
According to a SuperData study conducted in February 2016, digital games are worth $6.2 billion a month. That’s a 10%
Want to create an engaging dev blog, but fear it will take valuable time away from game development? Take it
When someone has something negative to say about you, how do you react? Do you get upset and argue, or
We’ve all been there: staring blankly at a computer screen, eyes glazed over for who knows how long, until you
This week’s guest: Alex Nae and Alex Nechita, developers of The Underground King, perhaps most notable for being the
If you love watching Twitch streaming, it’s likely you’ve already heard of PlayerUnknown’s Battlegrounds. Bluehole Inc.’s massively-multiplayer online survival game
Becoming a game developer isn’t for the faint of heart. We’ve said it before, and so has everyone else. We’ve
This week’s guest: Rich Vreeland, AKA Disasterpeace, the composer of the music behind games such as Fez, Hyper Light
If you want your game to get covered by journalists, bloggers, and influencers, having a solid and effective press kit
The biggest problem game developers face today is the issue of discovery. Roughly 500 games launched per day on iOS
May 5th marked the release of the highly anticipated Prey, a re-imagining of the original 2006 game by the same
In a day and age where new titles hit the market on a daily basis, being able to stand out
This week’s guest: Alexander Winn, founder of EdgeWorks Entertainment and creator of the hit app, TerraGenesis! Topics discussed: Developing
Founded in September of 1889 by Fusajiro Yamauchi, Nintendo didn’t always make video games. They began, of all things, producing
According to creative director Bernd Diemer, Battlefront II will ditch the notorious Season Pass. News outlets and players alike are excited
This week’s guest: Timo Verschueren from nevaly, a startup focused on connecting game developers and publishers with online and