by Jennifer Mendez | May 31, 2017 | Blog, Business
According to creative director Bernd Diemer, Battlefront II will ditch the notorious Season Pass. News outlets and players alike are excited over this announcement, since this was a major problem with the first installment. Released in 2015, DICE sold a sparse,...
by Jennifer Mendez | May 7, 2017 | Blog, Marketing
It’s astonishing how many game developers have no idea when to send Steam Keys out. Some send them before the game is launched, while others wait until a few months after. And truth is, both approaches are wrong. The thing about Steam keys is that they work, but...
by Jennifer Mendez | May 3, 2017 | Blog
Remember when you were growing up and one or both of your parents used to question your gaming? Questions like “what do you think you’ll get out of life with that game?” or the classic, “Why are you so angry?!” Well, fast forward a few...
by Jennifer Mendez | Apr 27, 2017 | Blog, Game Development
It’s a science fiction and fantasy series created by Hironobu Sakaguchi and developed by Square Enix. It’s the largest RPG series on the planet—It’s Final Fantasy. First published in 1987, the series was originally a last-ditch effort in the game...
by Jennifer Mendez | Apr 22, 2017 | Blog, Game Design
What does this video make you think of? What does it make you feel? If you’re in your mid-twenties to late-thirties, then you probably feel a sense of extreme nostalgia and sadness right about now. Back in the day, games weren’t about social justice,...