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How to Create Realistic Characters in 10 Steps

How to Create Realistic Characters in 10 Steps

by Jennifer Mendez | Jul 15, 2017 | Blog, Game Design, Writing

Let’s face it—stories in games are often overlooked. As long as the gameplay and mechanics are intact, players don’t outright need substance. Even during development, the story isn’t a driving factor. Everything, including the characters, are written...
The Do’s & Don’ts Of Narrative Design

The Do’s & Don’ts Of Narrative Design

by Jennifer Mendez | Mar 7, 2017 | Blog, Game Design, Writing

Are you an amateur narrative designer? Or are you thinking of starting down that path? Good. That’s the first step toward a career filled with creativity, writing, and connections with some of the most interesting people you’ll ever meet. But before you...
The Minecraftian Narrative: Part 2

The Minecraftian Narrative: Part 2

by Black Shell Media | Mar 5, 2017 | Blog, Game Design, Guest Post, Technology, Writing

Today’s guest post is by game designer and developer Will Nations and originally appeared on Will’s website.   In the previous article, I explored the necessary elements of a “Minecraftian” game mechanic: one tailored for accessible and steady skill...

The Minecraftian Narrative: Part 1

by Black Shell Media | Feb 26, 2017 | Blog, Game Design, Guest Post, Technology, Writing

Today’s guest post is by game designer and developer Will Nations and originally appeared on Will’s website.   Minecraft’s capacity for simple, direct, consumer-level editing of the 3D world has brought upon revolutions in game design and has joyously...
Epistory Teaches Typing: Emphasizing Story Through Nontraditional Gameplay

Epistory Teaches Typing: Emphasizing Story Through Nontraditional Gameplay

by Dorian Karahalios | Nov 22, 2016 | Blog, Game Design, Writing

Story is often one of the last things that gets considered when prototyping out a new game. We may have a general idea of the characters and what we want in terms of “boss fights,” but when it comes down to the details, game mechanics are often solidified...
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