by Thomas Ponce de Leon | Oct 28, 2015 | Blog, Game Design, Game Development
If you’re a frequent reader, then by now you probably have a pretty decent idea of what working on a game project entails. You know how to select your team, how to budget your project, and of course, how to market your game. But what would happen if you were only...
by Black Shell Media | Jul 10, 2015 | Blog
While there might be many things that lead up to the creation of a solid, widely sought after game, the reality is that there is one simple way to make your game a great one—FEEDBACK! Feedback allows you to understand what is wrong with the game, which directions...
by Black Shell Media | Jul 6, 2015 | Blog
There are many methods to promote your game in the online world, but nothing seems to be better than performing a media marketing campaign. However, it can be very hard and somewhat frustrating to acquire the desired attention from the media. This is why we have...
by Black Shell Media | Jun 16, 2015 | Blog
This article is adapted from a Gamasutra article written by Nicholas Laborde. My name is Nicholas Laborde, and I am a raconteur. I’ve always enjoyed telling stories — it’s what inspired me to be a journalist for three years, before focusing on...
by Black Shell Media | May 23, 2015 | Blog
The term “indie game” is associated to some with hipsters and bleak art games, but often they are wonderfully imaginative, wacky, and original games. Dejobaan Games produces games that push the boundaries of sanity and humorous madness, with titles such as Aaaaa! for...