by Black Shell Media | Jun 4, 2016 | Blog, Game Design, Game Development
This post first appeared on the Pixel Paton blog! Thanks to Terry Paton for letting us cross-post. My name is Terry Paton, I’ve made many games now over a 8 year period, mostly self taught. My advice typically comes from being a solo, independent developer, though...
by Black Shell Media | Jun 1, 2016 | Blog
This post first appeared on the Gingear Studio blog! Why I Quit my Dream Job at Ubisoft Back in 2005, I remember my boss asking me where I’d see myself in 10 years. I answered without hesitation: I want to be a software architect on a big-ass AAA project! The dream...
by Raquel Hayner | May 6, 2016 | Blog, Business, Marketing
The word ‘niche’ tends to have a negative connotation in the indie game world. Niche marketing calls for going after a very small segment within the indie game market. Now, to the average developer this idea seems to go against instinct. You’ve spent money, sweat,...
by Raquel Hayner | Apr 21, 2016 | Blog, Marketing
Figuring out the right price for your game can be difficult. There’s so much that may influence your decision: the personal effort you put in, the sacrifices, the cost, the time, the people who worked on it, and of course your audience! If you under price your game,...
by Avanie Kumar | Nov 2, 2015 | Blog, Business, Marketing
“Land of the free”, “home of the brave”, “we the people”, are all terms used to describe the country of the United States of America. The country where people come to escape problems that plague a multitude of the other nations they come from. A place to escape...