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Deciding What to Call Your Game

Deciding What to Call Your Game

by Black Shell Media | Jan 15, 2017 | Blog, Business, Game Development, Guest Post, Marketing

This post by Gary Burchell first appeared on the Abandon Ship Dev Blog.   Coming up with a name for your Game can be a hard decision. It is something that will be attached to your project forever, and can make a massive impact on how the game is perceived. In...
How Indie Developers Combat Oppression

How Indie Developers Combat Oppression

by Black Shell Media | Jan 4, 2017 | Blog, Business, Game Development, Guest Post

Today’s guest post is by Heather Ware of Mega Cat Studios.   For a lot of people, the gaming community isn’t a welcoming and friendly environment like it should be. How is this possible? Video games have always been about having fun with those around you,...

Developer Spotlight: .Age’s Michele Pirovano

by Black Shell Media | Dec 14, 2016 | Blog, Developer Spotlight

Here at Black Shell Media, we find ourselves extremely lucky to build relationships with a wide array of developers from different backgrounds. Each and every one of our developer friends took very different routes to end up where they are today, published and...

Developer Spotlight: Space Jammers’s Sorob Raissi

by Black Shell Media | Nov 23, 2016 | Developer Spotlight, Game Development, Interview

Here at Black Shell Media, we find ourselves extremely lucky to build relationships with a wide array of developers from different backgrounds. Each and every one of our developer friends took very different routes to end up where they are today: published and...
From a “Proper Job” to Indie – Part 5: So You’re an Indie . . . Now What?

From a “Proper Job” to Indie – Part 5: So You’re an Indie . . . Now What?

by Black Shell Media | Nov 21, 2016 | Blog, Game Development, Guest Post

This post by Gary Burchell originally appeared on the Abandon Ship game blog. “From a ‘Proper Job’ to Indie” is a series of articles that describe what it was like going from Full Time employment into the world of Indie Development. Last time...
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