by Raghav Mathur | Mar 30, 2017 | Blog, Interview
I had the pleasure of connecting with Carolina Ravassa, the voice actor for Sombra in Overwatch, at SXSW this year. We grabbed some drinks and chatted for a little while. I’ve picked out some of the best sections of the interview we recorded and transcribed them...
by Dorian Karahalios | Jan 5, 2017 | Blog, Game Development, Writing
So, you’re well on your way in the development process. You’ve got a really solid core gameplay loop, the controls are tight and fun, the music is bouncin’, and your main storyline is doing pretty well. But there’s something else you want to add to your game. You...
by Alex Cicala | Dec 5, 2016 | Blog, Game Development
Level design in game development is an amazing experience. Creating the world in which a player experiences the game’s events is a major highlight and an even more so for an artist that specializes in creating levels. There are many ways to approach level design...