by Michael Murphy | Mar 7, 2016 | Blog, Game Design
The year was 1996, I just turned on my grandmother’s Sega Genesis and popped in a cartridge labelled Sonic the Hedgehog. Of course the first few levels I breezed through with ease, only leaving a blue blur and dust in my tracks. But then the unexpected happened, my...
by Michael Murphy | Feb 26, 2016 | Blog, Game Design
In the real world conflict lingers around us like a bad odor. Everything we do results in a form of conflict. Some as big as deciding an entire country’s future, or as small as deciding what shoes match your current outfit. One main reason why conflict thrives...
by Michael Murphy | Jan 8, 2016 | Blog
Undoubtedly one of the best selling consoles of all time was the Nintendo Wii. Even though some players mock the lack of “mature” game titles on the system, no one can deny how it has impacted the gaming world. Nintendo brilliantly marketed their new console to...
by Michael Murphy | Dec 30, 2015 | Blog, Game Design
Playing a lot of single player games through my years has taught me something: playing a game by yourself can get quite lonely at times. Companions may not be the most reliable in some games, but they still hold a lot of value that I feel should be considered when you...
by Michael Murphy | Dec 9, 2015 | Blog, Game Design
When playing games, health is among some of the most important information given to you. Since it’s such a vital piece of so many games, it’s only natural that the way one handles their health system is not to be taken lightly. Here are a couple of tips to...