by Dan Hartnack | Apr 15, 2016 | Blog, Game Development, Interview
This past week I had the pleasure of interviewing Patrik Dekhla who works for Frictional Games, the developers of games such as SOMA and Amnesia: The Dark Decent. Patrik took the time to answer some of my questions about what it is like being employed in the gaming...
by Dan Hartnack | Apr 1, 2016 | Game Development
The Oculus Rift and virtual reality has been gathering an ever increasing amount of buzz going into this year. Now with all the major players just about ready to release their consumer versions, we need to take a look at where this new technology will take developers....
by Dan Hartnack | Feb 18, 2016 | Game Development, Marketing
A skill that is often lost on developers these days is how to interact with their fan base. There are plenty of cases where a development studio comes up with amazing ideas and implementations but because they are inept on the marketing side of things, their ideas...
by Dan Hartnack | Feb 16, 2016 | Game Design, Game Development
Over the past few years, “open world” games have become more of a standard go to for developers who want to convey the feeling of a living environment around the players. Developers focus on the “bigger is better” model but then fail to fill...
by Dan Hartnack | Feb 3, 2016 | Blog, Marketing
As a games reviewer I receive literally hundreds of press releases from many different studios a week asking for me to cover their games. As much as I would love to cover each and every game that is presented to me there just isn’t enough time and the reality...