by Barbara PM | Mar 24, 2017 | Blog, Technology
The Nintendo Switch is already on the market and people are going crazy for it. Certainly, its differentiating factor with other consoles is the ability of having a home and a portable console all in one. NS actually offers three play modes—the first is the standard...
by Barbara PM | Feb 16, 2017 | Blog, Business, Game Design, Game Development
User interface flow diagrams (UIFDs, for the purposes of this article) are a way to visually represent the screens your video game will have and how the user is going to get from one screen to another. It’s a great tool in software development in general, but it...
by Barbara PM | Jan 30, 2017 | Blog, Business, Game Development, Marketing
Creating personas is a way to specify the potential users your software will have in a fun, creative way. Forget about the boring stick men used in old software engineering: they were only a vague concept to describe a typical user. Personas are a detailed description...
by Barbara PM | Jan 14, 2017 | Blog, Game Development, Technology
Virtual Reality started to bear its teeth in the video game world in 2016 thanks to Playstation VR set and Oculus Rift. However, after testing some demos and video games myself, I’ve realized there is a lot of potential inside the VR paradigm that has not been fully...
by Barbara PM | Dec 16, 2016 | Blog, Marketing, Technology
Your development has finally come to an end. After months—or years—of hard work, your Android video game lies inside an APK file ready to be shared with the world. You know you only have one step left, which is uploading the game to Google Play Store, but that’s...