Design: How It Works, How to Engage, and How to Retain

Game design is one of those things that gets highly debated all the time, by both game developers and players. Everyone has theories on why something works, why something else doesn’t, and what you should do. With that in mind, clearly, it’s safe to assume that we’re only adding more opinion to the truckload. That … Continue reading Design: How It Works, How to Engage, and How to Retain