by Black Shell Media | Aug 21, 2017 | Blog, Game Design, Game Development, Indie Insider, Interview
https://blackshellmedia.com/podcast-player/12309/indie-insider-48-fredrik-wester-ceo-paradox-interactive.mp3Download file | Play in new window | Duration: 51:40 | Recorded on August 21, 2017 Guest: Fredrik Wester, the CEO of video game developer and publishing...
by Adam Broggi | Aug 21, 2017 | Blog, Game Design
In 2011, Minecraft exploded onto the scene introducing millions of players to the concept of plotting square pixels, more commonly known as voxels, in 3D space. The technology had been around for years before the game’s release, but along with Minecraft’s...
by Katie Conigliaro | Aug 18, 2017 | Blog
It can be easy to get caught up in your own project when you’re up to your knees in concept art and code. And there’s nothing inherently wrong with that. Losing yourself in the world of your own game is one of the best parts of being a game dev, after all....
by Black Shell Media | Aug 16, 2017 | Blog, Guest Post, Marketing
This article by Steven Long originally appeared on the author’s Patreon page. Why should anybody buy your game? In marketing and sales, we have a nifty acronym that pretty much sums up the customer’s thinking: WIFM. That’s pronounced like, “whiff ‘em,” as in,...
by Black Shell Media | Aug 14, 2017 | Blog, Business, Game Development, Indie Insider, Interview, Marketing
https://blackshellmedia.com/podcast-player/12201/indie-insider-47-road-play-nyc-week-3.mp3Download file | Play in new window | Duration: 88:12 | Recorded on August 14, 2017 Guests: Robert Canciello, Founder of Eos Interactive Jane Friedhoff and Andy Wallace,...