You Shall Not Pass: Why Season Passes Fracture Communities
According to creative director Bernd Diemer, Battlefront II will ditch the notorious Season Pass. News outlets and players alike are excited over this announcement, since this was a major problem with the first installment. Released in 2015, DICE sold a sparse, multiplayer-only game at a $60 price point. To appease the masses, the team opted to … Continue reading You Shall Not Pass: Why Season Passes Fracture Communities
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