by Black Shell Media | Dec 21, 2016 | Blog, Developer Spotlight, Game Design, Game Development, Interview
Here at Black Shell Media, we find ourselves extremely lucky to build relationships with a wide array of developers from different backgrounds. Each and every one of our developer friends took very different routes to end up where they are today, published and...
by Alex Cicala | Dec 20, 2016 | Blog, Game Development, Technology
I received a comment on a previous article where I listed a group of engines and tools ranging from paid and free variants. The user asked about fully open source game engines, which even I myself knew very little about, so as soon as they listed the names, I was...
by Black Shell Media | Dec 19, 2016 | Blog, Business, Game Design, Indie Insider, Interview
Indie Insider Indie Insider Podcast #15 - Richard Bartle, Father of MMOs Play Episode Pause Episode Mute/Unmute Episode Rewind 10 Seconds 1x Fast Forward 30 seconds 00:00 / 60:53 Subscribe Share RSS Feed Share Link Embed Download file | Play in new window | Duration:...
by Dorian Karahalios | Dec 18, 2016 | Blog, Marketing
In my experience in book publishing, I’ve come across a number of would-be writers who were either too impatient to send their vampire romance manuscript (the industry has moved onto homoerotic cosmic dinosaurs now. Keep up!) or too unhappy with the cut a publisher...
by Jerrod Bacon | Dec 17, 2016 | Blog, Game Design, Game Development
Once upon a time, the nostalgia bombs Castlevania: Symphony of the Night and Super Metroid gave birth to an entirely new sub-genre of games, and as indie developers, it is up to us to preserve this genre so a new generation of gamers can enjoy it and, more...