Home for the Holidays: Be Proud of What You Do

Home for the Holidays: Be Proud of What You Do

It’s that time of year again for many developers to pack their bags and make the frustrating journey through delayed airports, busy bus terminals, or packed train stations to visit family, friends, and loved ones. While there is the promise of food, love, and...

Learning from your Players

Playtesting is one of the most important things to do in order to bring a game to market. After all, feedback is the lifeblood of a project. Unfortunately, the people that you want playtesting your game the most—normal, everyday players—don’t necessarily know how to...
Biggest Flops of 2016

Biggest Flops of 2016

Overview The year 2016 hasn’t been the easiest for America, but when it comes to gaming, it was a huge success. This year marked the return of Dishonored, Doom, and Final Fantasy, to name just a few. Every single month, several games were released, more than a...