4 Thoughts on Building Your First: Platformer

  So let’s say that you’ve read my article on building your first game, and with the skills you’ve learned, you’ve decided to start working on a platformer. So let’s start with something nice and simple, the most fundamental of platforming design choices: movement. Don’t Just Stand There Movement seems obvious: make a thing move and … Continue reading 4 Thoughts on Building Your First: Platformer