by Raghav Mathur | Oct 18, 2016 | Blog, Business, Technology
If you asked a thousand random gamers what they thought the biggest gaming buzzword of the last few years was, I bet you 999 of them would say virtual reality. The odd one out might be convinced that Pokémon Go was the be-all-end-all of gaming, but they’d be wrong....
by Black Shell Media | Oct 17, 2016 | Blog, Game Design, Game Development, Interview, Marketing
We’re working with Jeremy Jones and his team at Feudant Interactive to promote their new game, Sky Trader. Check it out on Greenlight! 1) Tell us a bit about yourself and your studio! Even though I started making games when I was a child, and never really...
by Black Shell Media | Oct 17, 2016 | Blog, Game Development, Indie Insider, Interview, Marketing
Indie Insider Indie Insider Podcast #6 - Nathan Meunier and an Exclusive Announcement Play Episode Pause Episode Mute/Unmute Episode Rewind 10 Seconds 1x Fast Forward 10 seconds 00:00 / 64:32 Subscribe Share RSS Feed Share Link Embed Download file | Play in new window...
by Black Shell Media | Oct 17, 2016 | Business, Game Design, Guest Post
This post by Gary Burchell originally appeared on the Abandon Ship game blog. “From a ‘Proper Job’ to Indie” is a series of articles that describe what it was like going from Full Time employment into the world of Indie Development. Last time, I talked about...
by Alex Cicala | Oct 16, 2016 | Blog, Game Design
Clustertruck has a simple premise: Travel through a level as a bodiless entity bunnyhopping across the top of trucks at high-speed, evading traps and hazards with the sole objective to reach the end goal. It has a basic visual design and straightforward level based...